Krepagotchi

Krepagotchi is a virtual pet game where you take care of your own little Krepa. You can feed it, clean its home and provide medical treatment when sick.

You can also pet it or play with it (randomly selected ball game or bubble popping) in order to provide affection. Full hunger and zero affection levels as well as a dirty home will impact your pets health. 

If health reaches zero, your Krepa will fuse and detonate. When that happens you will be prompted with an info dialogue showing some text as well as date of birth
and date of detonation, and the opportunity to restart with a new pet.

Features

  • ๐Ÿ‘ถ Personal name
  • ๐Ÿฅ“ Feeding
  • ๐Ÿซ‚ Petting
  • โšฝ Ball game
  • ๐Ÿซง Bubble popping
  • ๐Ÿงน Cleaning
  • ๐Ÿ’Š Treatment
  • ๐Ÿคง Health conditions
  • ๐Ÿ’ญ Thought bubbles
  • ๐Ÿ“ซ Send/recieve letters
  • ๐ŸŽ‚ Birthday celebration
  • ๐ŸŽ‡ New Year's Eve Party
  • ๐Ÿž๏ธ Biome selection
  • ๐ŸŒฆ๏ธ Weather effects
  • ๐Ÿธ Dynamic environment
  • ๐ŸงŠ Cute pixel art
  • ๐Ÿ“ฑ Progressive Web App Support

Disclaimer: This project is a fan-made game and is not affiliated with Mojang, Microsoft, Bandai, or any of their properties.


Updated 1 day ago
StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorDaniel Brendel
GenreSimulation
Made withPhaser
Tags2D, Casual, Cozy, creeper, Desktop Pet, Fangame, Minecraft, Retro, tamagotchi, Virtual Pet
Average sessionDays or more
LanguagesEnglish
InputsMouse, Touchscreen
LinksGitHub, Homepage
ContentNo generative AI was used

Download

Download
Krepagotchi_v1.0_x64.zip 99 MB

Development log

Comments

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Thanks for submitting to the Love Bytes game jam, awesome job! We will be demo-ing all the games tomorrow and announcing a winner on discord! Hope to see you there! <3

Thank you! :)

This is such a lovely and cozy lil game, I'm loving it so far! I really like the variety in the dialogue, and how each biome has their own effects and music! I've never given Minecraft itself a try because it seems terribly complicated, but I like Creeper's design so much I've bought a few figures of it. It's so cool to see a virtual pet sim of it! At some point the meters stop going down (at least in the browser version), and I was wondering whether this is intentional. I've also got a dumb question, where can you find the ball for the playtime?

Aww, thank you for your kind words! =) I really appreciate it!

As for what you've noticed, do you remember which of the meters? And to what value? Normally it should be reduced until zero, which can then influence the health meter (e.g. zero fullness and zero affection inflict on health).

As for your question, currently the ball shows up randomly. My intention was that the creeper basically decides when it wants to be just cuddled or when it wants to play with the ball. I made it like this because sometimes I don't want to use the ball because petting is quicker, but that feels like not really caring, so I *MUST* play with my creeper. Haha, sorry hard to explain, but I hope you get what I mean. xD